Countrysim Discord Saves Viewer Timeline Countries Other sims About






What is Countrysim?

Countrysim is a country roleplaying community where players select a color to represent their country that they use to fill, invade, and create land. Countrysim was created some time in late 2017 by a user named Win of Glass and a group of other users on https://www.ourworldofpixels.com/countrysim. The community grew from there, primarily from users on main finding/being invited to the game.

To join, all that is required is that you join the discord and apply for the pass (discord TOS applies, meaning no one under 13 may join). Applications are pretty straight forward, and pretty much everyone seeking to join is allowed to. Once someone reviews your application, and there are no pending issues, you will be given a role that allows you to view the pass in the #countrysim-password channel. The pass is entered into the chat on https://www.ourworldofpixels.com/countrysim to gain editing permissions.

Countrysim doesn't have particularly strict rules on how to play. It's mainly a sandbox for players to create art generally having to do with their country/lore, but not necessarily. As long as a player owns a certain portion of the map (or is somewhere far out in the ocean), they're allowed to create whatever they like on that land, as long as it doesn't break certain conduct rules (no nsfw, inflamatory content, etc.). Generally though, players use land to create infrastructure based on the icons provided by the key next to spawn. The key is only there as a suggestion though, and many players create their own keys/icons to stylize the infrastructure in their country.

Most in the community were young kids during the beginning years, so records of the map over time can be of poor quality or without an exact date. If you're a player and have screenshots you want added to the saves viewer, you can follow the instructions below or just send me a message with the image on discord (moneymaker4747).

How to Contribute to Saves Viewer

Screenshots of countrysim need several defined variables in order for them to be usable within the script.

An example of one screenshot's data: ["2018 1 (?)","1VpOlf-HNMavqrBIVopKBqop5KZWAG-8j",[522,239],1,"big",[645,676]],

The first element is generally the date. It can be any string of characters, so if the date is ambiguous or there are several screenshots on the same day/several parts of one screenshot, that information can also be described. All dates are ordered [YEAR] [MONTH] [DAY] [TIME,OTHER INFO].

The second element is the google drive ID. You can either send the image to me (discord:moneymaker4747) and I'll add it to my drive, or you can add it to your own. To get the ID of the image, you need to click the three dots in the top right when you open the image in drive, and select "Open in new window". The url of the new window will contain the ID: https://drive.google.com/file/d/1VpOlf-HNMavqrBIVopKBqop5KZWAG-8j/view

The third element is the coordinates of the center (0,0) relative to the top left pixel of the image. This is just the coordinates of the top left pixel in game, but multiplied by -1. If the center is visible in an image editing software, you can get this by hovering the mouse over the center, and copying the mouse coordinates.

The fourth element is the image zoom. Some images are zoomed in or out, and one pixel of the image may not correspond to one pixel on the map. The number itself is larger when the image is zoomed out, and decreases when zoomed in. The size of the image is multiplied by this number to make pixels have a 1 to 1 corrospondence (or at least attempt to). If the image is not zoomed in or out, the value will always be 1.

The fifth element is the general area of the screenshot. This can be any name for the location being shown, but you should try to make it a name that others are likely to recognize and understand which part of the map the screenshot is located in. You can also just write "misc" if the area doesn't have a name.

The sixth element is the image width and height. Unfortunately, I can't access this data without first loading the image (potentially causing a lot of lag), so in order for me to have an accurate preview of the screenshot's location, the data has to be entered in manually for each screenshot.